About the Dig@Lab

The name Dig@Lab recalls the main goal of this research unit, which is “digging for information”, looking for new interpretations at the intersection of archaeology, cybernetics, heritage, computer science, neuroscience, cognitive science, art and history. More specifically, we are interested in investigating how the information is shaped, elaborated, stored and then culturally transmitted by different societies, with a focus on ancient civilizations. We like to say that the past cannot be “reconstructed” but “simulated”, then performed by digital simulations. The Dig@Lab has its home at the Department of Art, Art History & Visual Studies but it collaborates with several different departments at Duke such as Classical Studies, Nicholas School, Computer Science and Institute for Brain Science.

Featured Project

The Regium at Lepidi Project 2200 started in 2013 thanks to a collaboration between Duke University and Lions Club Reggio Emilia Host Città del Tricolore. The aim of this project is to enhance the cultural heritage of the city of Reggio Emilia, Italy through the promotion and recognition of its historical significance. More specifically, the project entails the creation of a new virtual museum and IT room designed within the archaeological museum. This initiative is one of the first scientific... Learn More



Maurizio Forte
William and Sue Gross Professor of Classical Studies Art, Art History, and Visual Studies

Core Member

Nevio Danelon
Postdoctoral Associate in the Department of Art, Art History & Visual Studies