About the Dig@Lab

The name Dig@Lab recalls the main goal of this research unit, which is “digging for information”, looking for new interpretations at the intersection of archaeology, cybernetics, heritage, computer science, neuroscience, cognitive science, art and history. More specifically, we are interested in investigating how the information is shaped, elaborated, stored and then culturally transmitted by different societies, with a focus on ancient civilizations. We like to say that the past cannot be “reconstructed” but “simulated”, then performed by digital simulations. The Dig@Lab has its home at the Department of Art, Art History & Visual Studies but it collaborates with several different departments at Duke such as Classical Studies, Nicholas School, Computer Science and Institute for Brain Science.

Featured Project

image in Oculus Rift
This project aims at the virtual reconstruction of Santa Chiara church in Naples, showing the appearance of the church in its pristine condition, before the restoration that followed World War II bombing heavily affected its appearance. The final goal of this project is to offer the spectator a full immersive Virtual Reality experience of the church interior through Oculus Rift head mounted display.



Maurizio Forte
William and Sue Gross Professor of Classical Studies Art, Art History, and Visual Studies

Core Member

Nevio Danelon
Postdoctoral Associate in the Department of Art, Art History & Visual Studies